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STEAM for 21st Century Learners | In My World Game

Skills and mindsets that students can cultivate today, like curiosity, imagination, open-mindedness, persistence and growth mindset, prepare them for STEAM careers. Work together to design a game that explores many paths to STEAM careers.

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Five Year License
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A license for five years on a non-exclusive, worldwide-basis for digital educational use only in a single product or service. Does not include promotional or broadcast / VOD usage. Contact us for custom licensing options. licensing@makematic.com
2 Credits
Extended Ten Year License
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An extended license for ten years on a non-exclusive, worldwide-basis for digital educational use only in a single product or service. Does not include promotional or broadcast / VOD usage. Contact us for custom licensing options. licensing@makematic.com
3 Credits

More Information

Production Year

2021

Age Groups

  1. 0-4 year old
  2. 4-8 year old
  3. 8-11 year old

Subtitles

SRT

VTT


 
 
 
 
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